This campaign is an attempt to make a living world where the GM and players don’t just play a game but create stories that we will keep with us for years to come. I’ve been GM’ing for almost a decade and I’m tired of running games that don’t follow through to their ending.

The goal of each campaign group is to drive the characters to max level by pursuing single player and group goals. I want to create a world that can be returned to for years and years by many different groups. Characters that reach their level and story goals will ascend into Legend and forever be a part of the world, whether for better or worse.